HyperJump wants to cure the motion sickness caused by your Oculus Quest 2
Virtual reality has plenty to offer those gamers looking for a truly immersive experience. However, one issue can force many players to stop in their tracks and return to the real world: motion sickness. The researchers behind HyperJump think they might have found a solution, though. At Siggraph 2022 – a tech conference in Canada celebrating some of the latest developments in VR – I had the opportunity to try out HyperJump for myself, and I can comfortably say I’d love for this movement system to come to my Oculus Quest 2 as soon as possible. To boldly go... If you want to move around a VR world, you typically have one of three methods from which to choose. The first is to literally walk around in the real space that you’re in. This method is the most immersive, it doesn't require a controller, and – provided there’s very little latency – it's the least unsettling. However, a clear downside is that you require a lot of physical space, or you'll only be able to play a g...